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Call of Cthulhu

Lead Narrative Designer (July 2015 to present)


In charge of supporting the narration throughout the production, maintaining the story consistency and transmitting the narrative vision to the rest of the team.


Type: RPG Investigation/Horror


Plateforms: PC, PS4 and XBox One

Styx: Master of Shadows

Writer, QA Manager (June 2014 - August 2014)


Writing of the game objectives, achievements, dialogue enhancing and maintaning the story consistency.


Type: Stealth


Plateforms: PC, PS4 and XBox One

Game of Thrones

Lead Writer, GD (May 2010 - July 2012)


In charge of the scenario writing and maintaining the story consistency throughout the development.

I have also designed most of the game mechanics.


Type: RPG


Plateforms: PC, PS3 and Xbox360

Blood Bowl II

QA Manager (August 2012 - June 2015)

In charge of the Quality Assurance, beta testing and support for the game.


Type: Strategy


Plateforms: PC, PS4 and XBox One

Additional Games

Various positions

Find out what other games I worked on

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